3D Studio Max



fxphd - NUK218: 3D Modeling and Animation for NUKE Compositors

This course will teach you exactly what you need to know to effectively use 3D geometry and modeling techniques in your compositing workflow, without having to learn all the intricacies of a software

Creating Game Art for 3D Engines (Game Development)

to learn how to create and successfully export game art, from simple shapes to full-blown characters. Using Autodesk® 3ds Max® to generate models and animations, and Torque as the 3D game engine, the book

Character Animation: 2D Skills for Better 3D, Second Edition

ds Max, LightWave, Maya, and XSI Softimage.

* Readers will achieve improved 3D animation with a practical understanding of foundational animation skills

Digital Art Masters: Volume 3 (3d Total.Com)

their image was created. This is 10 additional artists more than Digital Art Masters volume 2.

The book doesn't focus on any specific software, but the frequently used software are 3D Max, Maya

3D Animation: From Models to Movies (With CD-ROM)

the features that Strata Studio Pro does, it's still a very good application with full rendering and file-saving abilities.

If you don't own a 3-D application yet, this book and the software

LightWave 3D 8: 1001 Tips & Tricks

Companion CD included with illustrations demonstrating the use of LightWave in feature films! LightWave 3D [8]: 1001 Tips & Tricks brings together thirty-one masters in the fields of character

Viz-People HDRI vol.1 + Tutorial

A quick how to setup a scene with image based lighting using a 360 spherical sky texture map in 3d studio max and rendering with V-Ray.

3D Game Engine Architecture, First Edition : Engineering Real-Time Applications with Wild Magic (The Morgan Kaufmann Series in Interactive 3D Technology)

Dave Eberly's 3D Game Engine Design was the first professional guide to the essential concepts and algorithms of real-time 3D engines and quickly became a classic of game development

3ds Max 4 Bible

More than 100 step-by-step tutorials give you valuable hands-on experience under the expert guidance of 3D master, Kelly Murdock. Increasingly complex scenes will prove useful to all 3D MAX users

Eat3D - CryENGINE 3 - Volume 1.3 - An Introduction and Application

Eat3D - CryEngine 3 - Volume 1-3 - An Introduction and ApplicationWe are proud to announce the immediate release of 3 Volumes on CryENGINE 3 with over 17 hours of combined Instruction! Volume 1


We does not store any files on its server. We does not reserve any rights to, nor claims copyright to, any software names listed on these pages. All references are copyright to their respective owners.

Recomment Sites
Hot Keywords
Random Category
Your IP Address